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piXel

 by tobiaszsmyrak
 
piXel
  • Currently 0
0 votes
Last edit: 21.10.2014
Category: -
1 download1%20download198 glyphs98%20glyphs98Pixelated font.Pixelated%20font.

Rhythm Core Alpha 2 Spinner Numbers

 by Tinabel
 
Rhythm Core Alpha 2 Spinner Numbers
  • Currently 0
0 votes
2 downloads2%20downloads237 glyphs37%20glyphs37This font contains a limited subset of characters used for numeric spinner controls of Rhythm Core Alpha 2, the best music creation system for the Nintendo DSi and 3DS game consoles!This%20font%20contains%20a%20limited%20subset%20of%20characters%20used%20for%20numeric%20spinner%20controls%20of%20Rhythm%20Core%20Alpha%202%2C%20the%20best%20music%20creation%20system%20for%20the%20Nintendo%20DSi%20and%203DS%20game%20consoles%21

Ishmeria

 by caveras
 
Ishmeria
  • Currently 7.92562
7.9Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.9%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E10.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 1 vote
4 downloads4%20downloads4759 glyphs759%20glyphs759These elegant letters appear as the original main font used in the little-known tactical SNES RPG Gemfire, or Super Royal Blood in Japan.

Ishmeria is a faithful and exact recreation of said in-game font, expanded with hundreds of diacritic variants, number variations, additional bonus characters and various dingbat symbols. And that's not everything: all Japanese hiragana and katakana characters from the original version are also included, making this one of my most extensive recreations to date.

The base font size and recommended setting for Ishmeria is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for an authentic pixel performance.

Gemfire on the SNES, known as Super Royal Blood in Japan, was developed and published by Koei in 1992.

~ Ishmeria - created by Caveras after the original font used in Gemfire for the SNES. ~These%20elegant%20letters%20appear%20as%20the%20original%20main%20font%20used%20in%20the%20little-known%20tactical%20SNES%20RPG%20Gemfire%2C%20or%20Super%20Royal%20Blood%20in%20Japan.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AIshmeria%20is%20a%20faithful%20and%20exact%20recreation%20of%20said%20in-game%20font%2C%20expanded%20with%20hundreds%20of%20diacritic%20variants%2C%20number%20variations%2C%20additional%20bonus%20characters%20and%20various%20dingbat%20symbols.%20And%20that%27s%20not%20everything%3A%20all%20Japanese%20hiragana%20and%20katakana%20characters%20from%20the%20original%20version%20are%20also%20included%2C%20making%20this%20one%20of%20my%20most%20extensive%20recreations%20to%20date.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20base%20font%20size%20and%20recommended%20setting%20for%20Ishmeria%20is%2016pt%20and%20multiples%20of%20that.%20Use%20metric%20kerning%20and%20no%20additional%20smoothing%20effects%20for%20an%20authentic%20pixel%20performance.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AGemfire%20on%20the%20SNES%2C%20known%20as%20Super%20Royal%20Blood%20in%20Japan%2C%20was%20developed%20and%20published%20by%20Koei%20in%201992.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0A~%20Ishmeria%20-%20created%20by%20Caveras%20after%20the%20original%20font%20used%20in%20Gemfire%20for%20the%20SNES.%20~

Xentype

 by caveras
 
Xentype
  • Currently 8.30106
8.3Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E8.3%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E10.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 2 votes
4 downloads4%20downloads4594 glyphs594%20glyphs594A favorite of 1 userA%20favorite%20of%201%20user1This gothic pixel beauty is the original dialog font used in the little-known SNES eroge RPG Knights of Xentar, or Dragon Knight III in Japan.

I tried to recreate this font based on a character set I found on http://agtp.romhack.net/ and various screenshots, yet I never played the game itself. Nonetheless, the font comes with the most common diacritic variants, and I also added countless additional characters and dingbat symbols.

The base font size and recommended setting for Xentype is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for ultimate gothic pixel performance.

Knights of Xentar on PC DOS, known as Dragon Knight III in Japan, was developed by ELF Corporation and released by Megatech Software in 1995. It was originally released on the NEC PC-8801 and various other systems in 1991.

~ Xentype - created by Caveras after the original font used in Knights of Xentar for PC DOS. ~This%20gothic%20pixel%20beauty%20is%20the%20original%20dialog%20font%20used%20in%20the%20little-known%20SNES%20eroge%20RPG%20Knights%20of%20Xentar%2C%20or%20Dragon%20Knight%20III%20in%20Japan.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AI%20tried%20to%20recreate%20this%20font%20based%20on%20a%20character%20set%20I%20found%20on%20http%3A%2F%2Fagtp.romhack.net%2F%20and%20various%20screenshots%2C%20yet%20I%20never%20played%20the%20game%20itself.%20Nonetheless%2C%20the%20font%20comes%20with%20the%20most%20common%20diacritic%20variants%2C%20and%20I%20also%20added%20countless%20additional%20characters%20and%20dingbat%20symbols.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20base%20font%20size%20and%20recommended%20setting%20for%20Xentype%20is%2016pt%20and%20multiples%20of%20that.%20Use%20metric%20kerning%20and%20no%20additional%20smoothing%20effects%20for%20ultimate%20gothic%20pixel%20performance.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AKnights%20of%20Xentar%20on%20PC%20DOS%2C%20known%20as%20Dragon%20Knight%20III%20in%20Japan%2C%20was%20developed%20by%20ELF%20Corporation%20and%20released%20by%20Megatech%20Software%20in%201995.%20It%20was%20originally%20released%20on%20the%20NEC%20PC-8801%20and%20various%20other%20systems%20in%201991.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0A~%20Xentype%20-%20created%20by%20Caveras%20after%20the%20original%20font%20used%20in%20Knights%20of%20Xentar%20for%20PC%20DOS.%20~

Pixleplans

 by snapdebap
 
Pixleplans
  • Currently 0
0 votes
Last edit: 01.10.2014
Category: -
1 download1%20download198 glyphs98%20glyphs98Every single little pixle just makes this font look so retro like the old arcade games. So if you need to make your next thing to look like your put gaming on paper or you simply want to have some fun this is the font for you!Every%20single%20little%20pixle%20just%20makes%20this%20font%20look%20so%20retro%20like%20the%20old%20arcade%20games.%20So%20if%20you%20need%20to%20make%20your%20next%20thing%20to%20look%20like%20your%20put%20gaming%20on%20paper%20or%20you%20simply%20want%20to%20have%20some%20fun%20this%20is%20the%20font%20for%20you%21

Tales of KD

 by slainester
 
Tales of KD
  • Currently 0
0 votes
Last edit: 17.09.2014
Tags: 8bit, Games
Category: -
3 downloads3%20downloads398 glyphs98%20glyphs98I made this font for my game Tales of Kun'drah.
I tried to keep it very simple but still give it a little oomph.I%20made%20this%20font%20for%20my%20game%20Tales%20of%20Kun%27drah.%0D%0AI%20tried%20to%20keep%20it%20very%20simple%20but%20still%20give%20it%20a%20little%20oomph.

Telesp's Videotext

 by igorcbarros
 
Telesp's Videotext
  • Currently 0
0 votes
Last edit: 23.09.2014
Category: -
1 download1%20download1194 glyphs194%20glyphs194A reproduction of the character set from Brazilian Telesp's teletext service, from the late 80's, using MSX computers. I did this because some characters are still different from everything I saw later on the subject of pixelated fonts. The only thing different here is the proportional spacing, impossible at that season.A%20reproduction%20of%20the%20character%20set%20from%20Brazilian%20Telesp%27s%20teletext%20service%2C%20from%20the%20late%2080%27s%2C%20using%20MSX%20computers.%20I%20did%20this%20because%20some%20characters%20are%20still%20different%20from%20everything%20I%20saw%20later%20on%20the%20subject%20of%20pixelated%20fonts.%20The%20only%20thing%20different%20here%20is%20the%20proportional%20spacing%2C%20impossible%20at%20that%20season.

Gaiatype Ex

 by caveras
 
Gaiatype Ex
  • Currently 0
0 votes
6 downloads6%20downloads61 comments1%20comments1767 glyphs767%20glyphs767A favorite of 2 usersA%20favorite%20of%202%20users2This is a faithful recreation of the original font used in the SNES RPGs developed by Quintet. There is already a popular font based on the game called Lunchtime Doubly So, but that one has none of the special characters used in the European localizations of the game, and also none of the original Japanese characters.

This trademark Quintet font appears in all their SNES RPGs (namely Soul Blazer, Illusion of Gaia, and Terranigma), but with many little differences depending on the game at hand. Gaiatype Ex is a recreation of the Terranigma typeface variant, to be exact, with its own spacing and character set.

Featuring all the European diacritic and extra glyphs as well as a complete set of all the hiragana and katakana characters from the original version of the game, called Tenchi Souzou in Japan, this marks my most extensive font to date with over 760 glyphs in total.

Another recreation of this font based on the slightly different and narrower spaced variant Quintet used in Soul Blazer and Illusion of Gaia will be added soon under the name Gaiatype. To distinguish both variants, I gave this one the "Ex" affix after its extended character spacing.

The base font size and recommended setting for Gaiatype Ex is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate Terranigma experience.

Terranigma on the SNES, known as Tenchi Souzou in Japan, was developed by Quintet and released by Enix in 1995.

~ Gaiatype Ex - created by Caveras after the original font used in Terranigma for the Super Nintendo. ~This%20is%20a%20faithful%20recreation%20of%20the%20original%20font%20used%20in%20the%20SNES%20RPGs%20developed%20by%20Quintet.%20There%20is%20already%20a%20popular%20font%20based%20on%20the%20game%20called%20Lunchtime%20Doubly%20So%2C%20but%20that%20one%20has%20none%20of%20the%20special%20characters%20used%20in%20the%20European%20localizations%20of%20the%20game%2C%20and%20also%20none%20of%20the%20original%20Japanese%20characters.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThis%20trademark%20Quintet%20font%20appears%20in%20all%20their%20SNES%20RPGs%20%28namely%20Soul%20Blazer%2C%20Illusion%20of%20Gaia%2C%20and%20Terranigma%29%2C%20but%20with%20many%20little%20differences%20depending%20on%20the%20game%20at%20hand.%20Gaiatype%20Ex%20is%20a%20recreation%20of%20the%20Terranigma%20typeface%20variant%2C%20to%20be%20exact%2C%20with%20its%20own%20spacing%20and%20character%20set.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AFeaturing%20all%20the%20European%20diacritic%20and%20extra%20glyphs%20as%20well%20as%20a%20complete%20set%20of%20all%20the%20hiragana%20and%20katakana%20characters%20from%20the%20original%20version%20of%20the%20game%2C%20called%20Tenchi%20Souzou%20in%20Japan%2C%20this%20marks%20my%20most%20extensive%20font%20to%20date%20with%20over%20760%20glyphs%20in%20total.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AAnother%20recreation%20of%20this%20font%20based%20on%20the%20slightly%20different%20and%20narrower%20spaced%20variant%20Quintet%20used%20in%20Soul%20Blazer%20and%20Illusion%20of%20Gaia%20will%20be%20added%20soon%20under%20the%20name%20Gaiatype.%20To%20distinguish%20both%20variants%2C%20I%20gave%20this%20one%20the%20%22Ex%22%20affix%20after%20its%20extended%20character%20spacing.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20base%20font%20size%20and%20recommended%20setting%20for%20Gaiatype%20Ex%20is%2016pt%20and%20multiples%20of%20that.%20Use%20metric%20kerning%20and%20no%20additional%20smoothing%20effects%20for%20the%20ultimate%20Terranigma%20experience.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0ATerranigma%20on%20the%20SNES%2C%20known%20as%20Tenchi%20Souzou%20in%20Japan%2C%20was%20developed%20by%20Quintet%20and%20released%20by%20Enix%20in%201995.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0A~%20Gaiatype%20Ex%20-%20created%20by%20Caveras%20after%20the%20original%20font%20used%20in%20Terranigma%20for%20the%20Super%20Nintendo.%20~

Moon Phase 8-Bit

 by helloyelsel
 
Moon Phase 8-Bit
  • Currently 0
0 votes
Last edit: 15.09.2014
Category: -
4 downloads4%20downloads473 glyphs73%20glyphs73A favorite of 1 userA%20favorite%20of%201%20user1

Quarlow

 by caveras
 
Quarlow
  • Currently 8.30106
8.3Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E8.3%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E10.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 2 votes
11 downloads11%20downloads111 comments1%20comments1756 glyphs756%20glyphs756A favorite of 1 userA%20favorite%20of%201%20user1Having grown quite font of recreating video game pixel fonts, I did yet another one: the font used in the SNES classic Super Punch-Out!!

Quarlow is my most extensive font to date, featuring over 750 glyphs based on the characters appearing in the game. It comes with a whole hiragana & katakana set as well as countless added characters and all of the more common special characters, diacritic characters, etc.

The base font size and recommended setting for Quarlow is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate punch-out experience.

Super Punch-Out!! on the SNES was developed and released by Nintendo in 1994. I picked the name of the font (Quarlow) after one of the many quirky opponents you face in the game.

~ Quarlow - created by Caveras after the original font used in Super Punch-Out!! for the Super Nintendo. ~Having%20grown%20quite%20font%20of%20recreating%20video%20game%20pixel%20fonts%2C%20I%20did%20yet%20another%20one%3A%20the%20font%20used%20in%20the%20SNES%20classic%20Super%20Punch-Out%21%21%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AQuarlow%20is%20my%20most%20extensive%20font%20to%20date%2C%20featuring%20over%20750%20glyphs%20based%20on%20the%20characters%20appearing%20in%20the%20game.%20It%20comes%20with%20a%20whole%20hiragana%20%26%20katakana%20set%20as%20well%20as%20countless%20added%20characters%20and%20all%20of%20the%20more%20common%20special%20characters%2C%20diacritic%20characters%2C%20etc.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0AThe%20base%20font%20size%20and%20recommended%20setting%20for%20Quarlow%20is%2016pt%20and%20multiples%20of%20that.%20Use%20metric%20kerning%20and%20no%20additional%20smoothing%20effects%20for%20the%20ultimate%20punch-out%20experience.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0ASuper%20Punch-Out%21%21%20on%20the%20SNES%20was%20developed%20and%20released%20by%20Nintendo%20in%201994.%20I%20picked%20the%20name%20of%20the%20font%20%28Quarlow%29%20after%20one%20of%20the%20many%20quirky%20opponents%20you%20face%20in%20the%20game.%3Cbr%3E%3Cbr%3E%0D%0A%0D%0A~%20Quarlow%20-%20created%20by%20Caveras%20after%20the%20original%20font%20used%20in%20Super%20Punch-Out%21%21%20for%20the%20Super%20Nintendo.%20~

Ela Demiserif Semi Bold Caps

by WiescherFontShop.com
Ela Demiserif Semi Bold Caps
Some fonts you just can’t FontStruct. Try a non-modular typeface from FontShop.com

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