Advertisements

The Gallery: Browse and find FontStructions

What’s New

Top Picks

Everything


L'Oeil de Set

 by redux
 
L'Oeil de Set
  • Currently 8.09389
8.1Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E8.1%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E9.5%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 2 votes
Last edit: 31.07.2014
Category: Monospaced
2 downloads2%20downloads21 comments1%20comments177 glyphs77%20glyphs77Recreation of the pixel font from UbiSoft's adventure game "L'Oeil de Set" (1987). Only the characters used in-game have been included.Recreation%20of%20the%20pixel%20font%20from%20UbiSoft%27s%20adventure%20game%20%22L%27Oeil%20de%20Set%22%20%281987%29.%20Only%20the%20characters%20used%20in-game%20have%20been%20included.

Time Scanner

 by redux
 
Time Scanner
  • Currently 0
0 votes
Last edit: 19.07.2014
Category: Monospaced
2 downloads2%20downloads21 comments1%20comments183 glyphs83%20glyphs83A favorite of 1 userA%20favorite%20of%201%20user1Recreation of the pixel font from Sega's "Time Scanner" (1987). Only the characters present in the game's tile set have been included.Recreation%20of%20the%20pixel%20font%20from%20Sega%27s%20%22Time%20Scanner%22%20%281987%29.%20Only%20the%20characters%20present%20in%20the%20game%27s%20tile%20set%20have%20been%20included.

Buggy Boy (Amstrad)

 by redux
 
Buggy Boy (Amstrad)
  • Currently 0
0 votes
2 downloads2%20downloads21 comments1%20comments167 glyphs67%20glyphs67Recreation of the pixel font from the Amstrad version of Tatsumi/Taito/Elite's "Buggy Boy" (1987). Only the characters used in the game have been included.Recreation%20of%20the%20pixel%20font%20from%20the%20Amstrad%20version%20of%20Tatsumi%2FTaito%2FElite%27s%20%22Buggy%20Boy%22%20%281987%29.%20Only%20the%20characters%20used%20in%20the%20game%20have%20been%20included.

Sigma 7

 by redux
 
Sigma 7
  • Currently 0
0 votes
2 downloads2%20downloads21 comments1%20comments162 glyphs62%20glyphs62Recreation of the pixel font from Durell Software's "Sigma 7" (1987). Only the characters used in the game have been included.Recreation%20of%20the%20pixel%20font%20from%20Durell%20Software%27s%20%22Sigma%207%22%20%281987%29.%20Only%20the%20characters%20used%20in%20the%20game%20have%20been%20included.

Head over Heels

 by redux
 
Head over Heels
  • Currently 0
0 votes
4 downloads4%20downloads41 comments1%20comments176 glyphs76%20glyphs76Recreation of the pixel font from Ocean's "Head over Heels" (1987). Only the characters present in the game's tile set have been included.Recreation%20of%20the%20pixel%20font%20from%20Ocean%27s%20%22Head%20over%20Heels%22%20%281987%29.%20Only%20the%20characters%20present%20in%20the%20game%27s%20tile%20set%20have%20been%20included.

Duet

 by redux
 
Duet
  • Currently 0
0 votes
3 downloads3%20downloads31 comments1%20comments185 glyphs85%20glyphs85Recreation of the primary pixel font from the Amstrad and Spectrum versions of Elite Systems' "Duet" (aka Commando '86, Commando '87, 1986-1987). Note the unusual 'n' ampersand. Only the characters present in the game's tile set have been included.Recreation%20of%20the%20primary%20pixel%20font%20from%20the%20Amstrad%20and%20Spectrum%20versions%20of%20Elite%20Systems%27%20%22Duet%22%20%28aka%20Commando%20%2786%2C%20Commando%20%2787%2C%201986-1987%29.%20Note%20the%20unusual%20%27n%27%20ampersand.%20Only%20the%20characters%20present%20in%20the%20game%27s%20tile%20set%20have%20been%20included.

Sonic Boom

 by redux
 
Sonic Boom
  • Currently 0
0 votes
Last edit: 15.02.2014
Category: Monospaced
2 downloads2%20downloads21 comments1%20comments180 glyphs80%20glyphs80A favorite of 1 userA%20favorite%20of%201%20user1Recreation of the pixel font from Sega's "Sonic Boom" (1987). Only the characters present in the game's tile set have been included.Recreation%20of%20the%20pixel%20font%20from%20Sega%27s%20%22Sonic%20Boom%22%20%281987%29.%20Only%20the%20characters%20present%20in%20the%20game%27s%20tile%20set%20have%20been%20included.

SDI - Strategic Defense Initiative

 by redux
 
SDI - Strategic Defense Initiative
  • Currently 0
0 votes
1 download1%20download11 comments1%20comments170 glyphs70%20glyphs70Recreation of the pixel font from Sega's "SDI - Strategic Defense Initiative" (1987). Only the characters present in the game's tile set have been included.Recreation%20of%20the%20pixel%20font%20from%20Sega%27s%20%22SDI%20-%20Strategic%20Defense%20Initiative%22%20%281987%29.%20Only%20the%20characters%20present%20in%20the%20game%27s%20tile%20set%20have%20been%20included.

Guerrilla War / Guevara

 by redux
 
Guerrilla War / Guevara
  • Currently 0
0 votes
Last edit: 17.11.2013
Category: Monospaced
1 download1%20download11 comments1%20comments167 glyphs67%20glyphs67A favorite of 1 userA%20favorite%20of%201%20user1Recreation of the pixel font from SNK's "Guerrilla War" (aka "Guevara", 1987). Only the characters present in the game's tile set have been included.Recreation%20of%20the%20pixel%20font%20from%20SNK%27s%20%22Guerrilla%20War%22%20%28aka%20%22Guevara%22%2C%201987%29.%20Only%20the%20characters%20present%20in%20the%20game%27s%20tile%20set%20have%20been%20included.

Contra (Famicom/NES)

 by redux
 
Contra (Famicom/NES)
  • Currently 7.92279
7.9Balanced%20Rating%3A%20%3Cb%20class%3D%22weighted_value%22%3E7.9%3C%2Fb%3E%3Cbr%2F%3EAverage%20Rating%3A%20%3Cb%20class%3D%22rating_value%22%3E10.0%3C%2Fb%3E%3Cbr%2F%3EClick%20for%20more%20information%20about%20this%20rating. 1 vote
17 downloads17%20downloads172 comments2%20comments2157 glyphs157%20glyphs157A favorite of 1 userA%20favorite%20of%201%20user1Recreation of the pixel font from Konami's "Contra" (aka "Gryzor" and "Probotector", 1987) on the Nintendo Famicom.

Compared to the regular NES version, the Famicom not only had improved graphics, but also a whole story trailer and cut-scene screens between each mission...and for these, the ROM included extra punctuation and an almost complete set of katakana characters, which I've included here as well (mapped to their corresponding unicode points).

In the game, some of the more complex katakana characters were built by combining two separate characters (for instance, the letter Hu followed by a "double bar" character to form the letter Bu); however, for this recreation I actually created single characters for these compounds and mapped them to the correct katakana code point - but as a result, these characters have double the width of the other letters (16px rather than 8px).

Only the characters present in the game's tile set have been included.Recreation%20of%20the%20pixel%20font%20from%20Konami%27s%20%22Contra%22%20%28aka%20%22Gryzor%22%20and%20%22Probotector%22%2C%201987%29%20on%20the%20Nintendo%20Famicom.%0D%0A%0D%0ACompared%20to%20the%20regular%20NES%20version%2C%20the%20Famicom%20not%20only%20had%20improved%20graphics%2C%20but%20also%20a%20whole%20story%20trailer%20and%20cut-scene%20screens%20between%20each%20mission...and%20for%20these%2C%20the%20ROM%20included%20extra%20punctuation%20and%20an%20almost%20complete%20set%20of%20katakana%20characters%2C%20which%20I%27ve%20included%20here%20as%20well%20%28mapped%20to%20their%20corresponding%20unicode%20points%29.%0D%0A%0D%0AIn%20the%20game%2C%20some%20of%20the%20more%20complex%20katakana%20characters%20were%20built%20by%20combining%20two%20separate%20characters%20%28for%20instance%2C%20the%20letter%20Hu%20followed%20by%20a%20%22double%20bar%22%20character%20to%20form%20the%20letter%20Bu%29%3B%20however%2C%20for%20this%20recreation%20I%20actually%20created%20single%20characters%20for%20these%20compounds%20and%20mapped%20them%20to%20the%20correct%20katakana%20code%20point%20-%20but%20as%20a%20result%2C%20these%20characters%20have%20double%20the%20width%20of%20the%20other%20letters%20%2816px%20rather%20than%208px%29.%0D%0A%0D%0AOnly%20the%20characters%20present%20in%20the%20game%27s%20tile%20set%20have%20been%20included.

TheSerif Plain

by LucasFontsFontShop.com
TheSerif Plain
Some fonts you just can’t FontStruct. Try a non-modular typeface from FontShop.com

1NextNext(29 FontStructions)