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	<title>FontStruct Gallery Feed (All FontStructions, Sorted by Shared)</title>
	<link>http://fontstruct.com/gallery/all/shared/descending/1/any_category/any_license/with_options/tag/Resolution</link>
	<description></description>
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	<pubDate>Thu, 20 Jun 2013 09:50:37 +0000</pubDate> 
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&lt;img src="http://fontstruct.com/fontstructions/get_preview/681733/1" alt="" /&gt;&lt;br /&gt;I had a lot of trouble displaying text content on low-resolution LCDs such as the G15, so I made a font as small as I could - this font works optimally at 5,75pt.	<item>
		<title>“Low Resolution” by TimeSheep</title>
		<link>http://fontstruct.com/fontstructions/show/681733</link>
		<description>&lt;img src="http://fontstruct.com/fontstructions/get_preview/681733/1" alt="" /&gt;&lt;br /&gt;I had a lot of trouble displaying text content on low-resolution LCDs such as the G15, so I made a font as small as I could - this font works optimally at 5,75pt.</description>
		<pubDate>Sat, 21 Jul 2012 21:28:22 +0000</pubDate>
		<guid>http://fontstruct.com/fontstructions/show/681733</guid> 
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&lt;img src="http://fontstruct.com/fontstructions/get_preview/626502/1" alt="" /&gt;&lt;br /&gt;This is the writing used by the endermen themselves before the dark ages ended and they became animals. 
Lol, no. This is just a font that I created to be used in minecraft. It is 4 by 4 so that sixteen symbols can fit into the same square in any 16x16 texture-pack.	<item>
		<title>“Ancient Minecraft Writing 4x4” by RegsaGC</title>
		<link>http://fontstruct.com/fontstructions/show/626502</link>
		<description>&lt;img src="http://fontstruct.com/fontstructions/get_preview/626502/1" alt="" /&gt;&lt;br /&gt;This is the writing used by the endermen themselves before the dark ages ended and they became animals. 
Lol, no. This is just a font that I created to be used in minecraft. It is 4 by 4 so that sixteen symbols can fit into the same square in any 16x16 texture-pack.</description>
		<pubDate>Thu, 12 Apr 2012 14:07:51 +0000</pubDate>
		<guid>http://fontstruct.com/fontstructions/show/626502</guid> 
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&lt;img src="http://fontstruct.com/fontstructions/get_preview/534322/1" alt="" /&gt;&lt;br /&gt;The Resolution font is designed as a conceptual piece of work, complementing my research in the cognitive and graphic aspects of type. I began working with this form in the summer of 2011 by creating the symbols which would fit into a certain matrix and consist of as little square pixels as possible, thus approaching the conceptual and peceptual boundaries of legibility. After Resolution 3x4 I went further and designed Resolution 3x3, which is even more closer to the limit of legibility than 3x4. 

There is an important aspect in such minimalistic and conceptual approach–-it is the similarity of these types with the weaving patterns, which can be traced back to many archaic European cultures. The Resolution font makes a tribute to these original, pre-alphabetic systems of information encoding through weaving patterns. 

At the same time Resolution font is made to emphasize the importance of square pixel as a structural and conceptual limit of digital reality, which comes to an end when a certain resolution is reached. It applies both to visual encoding of information (with pixel as a graphic building block) and the structure of information proper (the true-false logic). Instead of creating the illusion of continuity, Resolution font is about being aware of the media and digital (and thus quantized) nature of an image which is falsely perceived as continuous.	<item>
		<title>“Resolution 3x3” by tomchatter</title>
		<link>http://fontstruct.com/fontstructions/show/534322</link>
		<description>&lt;img src="http://fontstruct.com/fontstructions/get_preview/534322/1" alt="" /&gt;&lt;br /&gt;The Resolution font is designed as a conceptual piece of work, complementing my research in the cognitive and graphic aspects of type. I began working with this form in the summer of 2011 by creating the symbols which would fit into a certain matrix and consist of as little square pixels as possible, thus approaching the conceptual and peceptual boundaries of legibility. After Resolution 3x4 I went further and designed Resolution 3x3, which is even more closer to the limit of legibility than 3x4. 

There is an important aspect in such minimalistic and conceptual approach–-it is the similarity of these types with the weaving patterns, which can be traced back to many archaic European cultures. The Resolution font makes a tribute to these original, pre-alphabetic systems of information encoding through weaving patterns. 

At the same time Resolution font is made to emphasize the importance of square pixel as a structural and conceptual limit of digital reality, which comes to an end when a certain resolution is reached. It applies both to visual encoding of information (with pixel as a graphic building block) and the structure of information proper (the true-false logic). Instead of creating the illusion of continuity, Resolution font is about being aware of the media and digital (and thus quantized) nature of an image which is falsely perceived as continuous.</description>
		<pubDate>Fri, 08 Mar 2013 08:27:13 +0000</pubDate>
		<guid>http://fontstruct.com/fontstructions/show/534322</guid> 
	</item>
&lt;img src="http://fontstruct.com/fontstructions/get_preview/534332/1" alt="" /&gt;&lt;br /&gt;The Resolution font is designed as a conceptual piece of work, complementing my research in the cognitive and graphic aspects of type. I began working with this form in the summer of 2011 by creating the symbols which would fit into a certain matrix and consist of as little square pixels as possible, thus approaching the conceptual and peceptual boundaries of legibility. After Resolution 3x4 I went further and designed Resolution 3x3, which is even more closer to the limit of legibility than 3x4. 

There is an important aspect in such minimalistic and conceptual approach–-it is the similarity of these types with the weaving patterns, which can be traced back to many archaic European cultures. The Resolution font makes a tribute to these original, pre-alphabetic systems of information encoding through weaving patterns. 

At the same time Resolution font is made to emphasize the importance of square pixel as a structural and conceptual limit of digital reality, which comes to an end when a certain resolution is reached. It applies both to visual encoding of information (with pixel as a graphic building block) and the structure of information proper (the true-false logic). Instead of creating the illusion of continuity, Resolution font is about being aware of the media and digital (and thus quantized) nature of an image which is falsely perceived as continuous.	<item>
		<title>“Resolution 3x4” by tomchatter</title>
		<link>http://fontstruct.com/fontstructions/show/534332</link>
		<description>&lt;img src="http://fontstruct.com/fontstructions/get_preview/534332/1" alt="" /&gt;&lt;br /&gt;The Resolution font is designed as a conceptual piece of work, complementing my research in the cognitive and graphic aspects of type. I began working with this form in the summer of 2011 by creating the symbols which would fit into a certain matrix and consist of as little square pixels as possible, thus approaching the conceptual and peceptual boundaries of legibility. After Resolution 3x4 I went further and designed Resolution 3x3, which is even more closer to the limit of legibility than 3x4. 

There is an important aspect in such minimalistic and conceptual approach–-it is the similarity of these types with the weaving patterns, which can be traced back to many archaic European cultures. The Resolution font makes a tribute to these original, pre-alphabetic systems of information encoding through weaving patterns. 

At the same time Resolution font is made to emphasize the importance of square pixel as a structural and conceptual limit of digital reality, which comes to an end when a certain resolution is reached. It applies both to visual encoding of information (with pixel as a graphic building block) and the structure of information proper (the true-false logic). Instead of creating the illusion of continuity, Resolution font is about being aware of the media and digital (and thus quantized) nature of an image which is falsely perceived as continuous.</description>
		<pubDate>Fri, 08 Mar 2013 12:08:03 +0000</pubDate>
		<guid>http://fontstruct.com/fontstructions/show/534332</guid> 
	</item>
&lt;img src="http://fontstruct.com/fontstructions/get_preview/225358/1" alt="" /&gt;&lt;br /&gt;A high-resolution bold font that is pixelated. Great for font sizes anywhere from 9 to 144.	<item>
		<title>“MegaPixel” by ssaamm</title>
		<link>http://fontstruct.com/fontstructions/show/225358</link>
		<description>&lt;img src="http://fontstruct.com/fontstructions/get_preview/225358/1" alt="" /&gt;&lt;br /&gt;A high-resolution bold font that is pixelated. Great for font sizes anywhere from 9 to 144.</description>
		<pubDate>Mon, 14 Sep 2009 15:00:24 +0000</pubDate>
		<guid>http://fontstruct.com/fontstructions/show/225358</guid> 
	</item>
&lt;img src="http://fontstruct.com/fontstructions/get_preview/42558/1" alt="" /&gt;&lt;br /&gt;I tried to make this look like those crappy old low-res screens from back in the day.	<item>
		<title>“Scanlines” by MavisPuford</title>
		<link>http://fontstruct.com/fontstructions/show/42558</link>
		<description>&lt;img src="http://fontstruct.com/fontstructions/get_preview/42558/1" alt="" /&gt;&lt;br /&gt;I tried to make this look like those crappy old low-res screens from back in the day.</description>
		<pubDate>Thu, 19 Mar 2009 22:27:21 +0000</pubDate>
		<guid>http://fontstruct.com/fontstructions/show/42558</guid> 
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