This is the font used in my Scratch projects that use SSEGA OS, SSEGA OS 92, and SSEGA OS CD (https://scratch.mit.edu/projects/938150503/ https://scratch.mit.edu/projects/938615942/ https://scratch.mit.edu/projects/939136020/). It has a lot of characters in a 4x5 bounding box.
Recreation of the pixel font from Quintet/Enix's "Terranigma" (1995) on the SNES.
This recreation has been slightly expanded to include additional accented characters that weren't in the German, Spanish, or French translation.
Beyond these, only the characters present in the game's tile set have been included.
An attempt to make an esoteric form of Latin which is governed by the same amount and extent of structural logic as normal Latin. In other words, Latin that is weird, but makes sense while being as readable to the initiated as normal Latin is. It's a design that is weird in order to make itself easier to read, not harder.
This is a borderline IVO design, not because of its appearance, but because it sometimes requires the same set of visual considerations to interpret.
See more:
https://fontstruct.com/fontstructions/show/1975390/molekyule
https://fontstruct.com/fontstructions/show/261862/molecular_3
https://fontstruct.com/fontstructions/show/1456652/mocholataaa55-2-2
https://fontstruct.com/fontstructions/show/2394447/quazonite
https://fontstruct.com/fontstructions/show/843012/fs_himali
https://fontstruct.com/fontstructions/show/1382767/from-a-to-b
https://fontstruct.com/fontstructions/show/376033/scrawl_8
https://fontstruct.com/fontstructions/show/376397/pushpins
https://fontstruct.com/fontstructions/show/1822737/fs-nodice
https://fontstruct.com/fontstructions/show/359675/fs_ink_blot
https://fontstruct.com/fontstructions/show/109135/sirquette_8bit_closed
https://fontstruct.com/fontstructions/show/354056/mertinal